Graphic Engineer

  • Full Time
  • Beijing

Source Technology Co., Ltd.

Source is a company focused on VR and AR application.

Performance is as important as image quality in VR / AR. Graphic Engineer needs to make image quality better without losing performance. You will work closely with other engineers, designers to help improve our application graphic technology, analyze the programing to setup and improve the code base

Extensive experience with realtime / offline graphics rendering technology

Experience with multi-threaded programming

Experience with graphics APIs such as DirectX 11/12, OpenGL, Vulkan, or Metal

Experience programming in C, C++ and good programming habits

Differential geometry, trigonometry and linear algebra and other basic knowledge of mathematics

Deep understanding of tradeoffs in engine performance, scalability and maintainability

Excellent verbal and written communications skills

Bachelor`s degree or above in Computer Science, Mathematics or equivalent experience

Completely involved and released in software or game development on any platform

Own a VR / AR device and use it more than one year

Participated in development of game engine or 3D graphic engine

Contributing to open source project communities such as Github or Bitbucket
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